Partio
PartioAttribute.h
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2 PARTIO SOFTWARE
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35 
42 #ifndef _PartioParticleAttribute_h_
43 #define _PartioParticleAttribute_h_
44 namespace Partio{
45 
46 // Particle Types
48 
49 template<ParticleAttributeType ENUMTYPE> struct ETYPE_TO_TYPE
50 {struct UNUSABLE;typedef UNUSABLE TYPE;};
51 template<> struct ETYPE_TO_TYPE<VECTOR>{typedef float TYPE;};
52 template<> struct ETYPE_TO_TYPE<FLOAT>{typedef float TYPE;};
53 template<> struct ETYPE_TO_TYPE<INT>{typedef int TYPE;};
54 template<> struct ETYPE_TO_TYPE<INDEXEDSTR>{typedef int TYPE;};
55 
56 template<class T1,class T2> struct
57 IS_SAME{static const bool value=false;};
58 template<class T> struct IS_SAME<T,T>{static const bool value=true;};
59 
60 template<class T> bool
62 {
63  // if T is void, don't bother checking what we passed in
64  if (IS_SAME<T,void>::value) return true;
65  switch(type){
68  case INT: return IS_SAME<typename ETYPE_TO_TYPE<INT>::TYPE,T>::value;
70  default: return false; // unknown type
71  }
72 }
73 
74 inline
76 {
77  switch(attrType){
78  case NONE: return 0;
79  case VECTOR: return sizeof(float);
80  case FLOAT: return sizeof(float);
81  case INT: return sizeof(int);
82  case INDEXEDSTR: return sizeof(int);
83  default: return 0;
84  }
85 }
86 
87 std::string TypeName(ParticleAttributeType attrType);
88 
89 // Particle Attribute Specifier
91 
97 {
98 public:
101 
103  int count;
104 
106  std::string name;
107 
110 
113  // std::string comment;
114 };
115 
116 // Fixed Attribute Specifier
118 
124 {
125 public:
128 
130  int count;
131 
133  std::string name;
134 
137 
140  // std::string comment;
141 };
142 }
143 #endif
Fixed Attribute Interface.
Definition: PartioAttribute.h:124
ParticleAttributeType type
Type of attribute.
Definition: PartioAttribute.h:127
std::string name
Name of attribute.
Definition: PartioAttribute.h:133
int attributeIndex
Internal method of fast access, user should not use or change.
Definition: PartioAttribute.h:136
int count
Number of entries, should be 3 if type is VECTOR.
Definition: PartioAttribute.h:130
Particle Collection Interface.
Definition: PartioAttribute.h:97
int count
Number of entries, should be 3 if type is VECTOR.
Definition: PartioAttribute.h:103
int attributeIndex
Internal method of fast access, user should not use or change.
Definition: PartioAttribute.h:109
std::string name
Name of attribute.
Definition: PartioAttribute.h:106
ParticleAttributeType type
Type of attribute.
Definition: PartioAttribute.h:100
Definition: Partio.h:52
bool typeCheck(const ParticleAttributeType &type)
Definition: PartioAttribute.h:61
int TypeSize(ParticleAttributeType attrType)
Definition: PartioAttribute.h:75
ParticleAttributeType
Definition: PartioAttribute.h:47
@ VECTOR
Definition: PartioAttribute.h:47
@ INT
Definition: PartioAttribute.h:47
@ NONE
Definition: PartioAttribute.h:47
@ FLOAT
Definition: PartioAttribute.h:47
@ INDEXEDSTR
Definition: PartioAttribute.h:47
std::string TypeName(ParticleAttributeType attrType)
float TYPE
Definition: PartioAttribute.h:52
int TYPE
Definition: PartioAttribute.h:54
int TYPE
Definition: PartioAttribute.h:53
float TYPE
Definition: PartioAttribute.h:51
Definition: PartioAttribute.h:50
UNUSABLE TYPE
Definition: PartioAttribute.h:50
Definition: PartioAttribute.h:57
static const bool value
Definition: PartioAttribute.h:57